Dad Jokes
We've all heard horrible Dad Jokes, but how well can you remember the punchlines? You will be given the question part of the joke, you give the answer.
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We've all heard horrible Dad Jokes, but how well can you remember the punchlines? You will be given the question part of the joke, you give the answer.
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Do you know in which decade the first McDonald's restaurant opened? See if you can guess the correct decade these fast food chains first opened from the choices given.
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Do you know in which decade the Rubik's Cube was released? See how many of these toys you can pair with the correct decade.
Game includes: Title slide, rules, and 20 games slides
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Do you know in which decade the Hula-Hoop created Hula-mania? See how many of these toys you can pair with the correct decade.
Game includes: Title slide, rules, and 20 games slides
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Looking for a game to help your group get to know each other? This is perfect! Put each question on the screen, one at a time, and then have your students move to one side of the room or the other (or raise a left or right hand, if you group is large) to indicate if they “DID” or “DIDN’T” do it. The last slide ends on a question about a Bible verse, and you can also bring some up on the microphone to share one they have memorized.
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It’s the most wonderful time of the year! So why not take a moment to help your group see what it does and doesn’t have in common when it comes to the holidays? Get them moving as they share by shifting from one side of the room to the other (or raise their left hand or right hand, if you have a big group) as they indicate if they “DID” or “DIDN’T” do it!
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Want to yet again help your group learn a few things about each other? Use this to put each question on the screen, one at a time, and then have your students move to one side of the room or the other (or raise a left or right hand, if you group is large) to indicate if they “DID” or “DIDN’T” do it.
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Your group is filled with so many unique people who have each had their own share of experiences. These questions will help them to get to know each other better as they move from one side of the room or the other (or raise a left or right hand, if you group is large) to indicate if they “DID” or “DIDN’T” do it.
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When was the last time you learned something about someone in your group? Use these fun prompts to see who has or hasn’t done something unique. Have them move from one side of the room or the other (or raise a left or right hand, if you group is large) to indicate if they “DID” or “DIDN’T” do it.
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All it takes is the right prompt to help your students and leaders discover something interesting about each other. This will get them moving as they do, too, as they shift from one side of the room to the other (or raise their left hand or right hand, if you have a big group). Have a blast as you find out if they “DID” or “DIDN’T” do it!
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Look back on last Christmas through this fun “Two Truths and a Lie” style game! Let volunteers ahead of time know the prompts so they can come up and share 3 stories to test your students. You can play it as a face-off onstage, or have players stand up and hold up 1, 2 or 3 fingers to vote on the story (and sitting down if they get it wrong). Whether Christmas just happened or you’re going back to last year, this game is sure to create some great vibes for your group!
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In Difference Maker: Impacting the World for Christ, a four-session sermon series, your students will learn what it means to be a difference-maker as they learn from four biblical leaders that made a tremendous difference.
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You will be given the meaning of a Dinosaurs' name. Simply match the correct Dine name with the meaning given.
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Step into the spotlight with Director’s Chair – Harry Potter Edition! In this hilarious crowd-powered game, you’ll reimagine the wizarding world by casting iconic characters with unexpected actors. The audience gets the final say, but can you predict who they’ll choose?
How to Play
Bring two players on stage and show a Harry Potter character along with two alternative actors. Each contestant secretly locks in their pick with the host. Then the crowd votes by moving left or right for the actor they think fits best. If the contestant’s choice matches the crowd’s vote, they score a point!
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Discipleship, one of the studies in the Activate line of Bible study curriculum, will help your students see that the call to follow after God is intertwined with God's character, and is at the core of what it means to be a Christian.
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Test out your Disco knowledge by guessing what these iconic Disco terms mean. 10 questions and answers.
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Bundle up — it’s about to get chilly! Does It Freeze? is the frosty guessing game where students put their cold-weather knowledge to the test. Each round shows a liquid or substance, and everyone must decide: will it freeze or not? Some are easy… but others will leave your brain on ice! It’s a winter wonderland of surprises where only the smartest (or luckiest) survive until the end!
How to Play
Students start in the center of the room. Each round, a new liquid appears on the screen. If they think it freezes, they move to the right side of the room. If they think it doesn’t freeze, they move to the left side. Once everyone has chosen, reveal the correct answer. Anyone who guessed wrong is out for the rest of the game. Keep playing new rounds until only one person remains — the final frosty champion!
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Many people favor dogs over cats, or cats over dogs, but it’s time to prove who is better. Have you group examine the cute-yet-disturbing outfits and decide who wore it better – the cat or the dog. They can yell out their answer to sway others, but then need to vote… either by moving from one side of the room to the other, or however you feel works for your group. Enjoy!
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Which species is better at hunting? Cats or Dogs? Let's see how many you can answer correctly.
Game includes: Title slide, rules, and 20 games slides
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How To Play
In Don’t Say…, each round features a question with a hidden twist: you’ll also be shown an image of a word you can’t say in your answer. For example, if the image is a pan and the answer is “pancake,” you must say “cake” instead. Teams race to shout out the correct modified answer—first team to get it right earns a point!
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Remember when you would stay home sick from school and watch The Price is Right with Bob Barker? Those were the days. Anyway, this game is like Plinko with donuts.
Have your students call out, “DROP!” and hit the spacebar. Watch the donut bounce around and hope that it lands in a box at the bottom. If your students are able to get three donuts in a box, they’re the winners. This is a super easy, no-step game that’s perfect for any occasion!
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This is a very simple game that everyone can play. There is no skill necessary, just 50/50 guessing.
Students are presented with two doors. One is locked and the other isn't, but there’s no way of knowing which is which. Each student guesses which door will be unlocked. Students who guess correctly survive for another round. It's a game of elimination until you have only one lucky guesser left standing.
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You will be shown a picture of a musical instrument that looks kinda like a guitar, but isn't a guitar. Simply choose from a list of instruments to correctly identify the name of the instrument.
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You will be shown a picture of a musical instrument that looks kinda like a trumpet, but isn't a trumpet. Simply choose from a list of instruments to correctly identify the name of the instrument.
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There is a duck on the screen. Each time you hit the spacebar, the duck quacks and the number on the left increases. At some point between the first and 20th quack, the duck will bark. This game is really simple, but it’s a ton of fun. It doesn’t take much explaining, requires zero setup, and can be played a near-infinite amount of times.
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Don't get confused. This isn't your average Easter Egg Hunt.
Game includes: Title slide, rules, and 20 games slides
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Teach YM360's Sermon Series "Elemental: The Foundation for a World-Changing Life" to challenge your students to be elemental people who move beyond a mere passion for becoming people of mission who change the world.
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Emoji Bible Stories is a fast, high-energy screen game where 4–5 emojis hint at a famous Bible story and students race to figure it out first. It’s simple to run, hilarious to watch, and perfect for getting the whole room shouting guesses, cheering for teammates, and having those “aha!” moments when the story finally clicks.
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Everyone uses emojis. Test how well students can identify what the first emoticons meant! This throwback game keeps students engaged and laughing, as well as gives a small history lesson in the origins of emojis!
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Emoji Slots offers all the fun of Las Vegas’s “one-armed bandit” minus the smoke-filled room and crippling gambling debt. This game requires no setup. It works great as a prize game or a tiebreaker. Stopping each slot individually is a cool way to add a little suspense if the scores are close. Allow that last slot to spin a little longer before ending the game. The anticipating gets the crowd going nuts!
A Yearlong Curriculum and Discipleship Strategy
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