Which Way Now?
Let's go on a little trip and put your navigation skills to the test. Here's your location. What direction do we move next?
Game includes: Title slide, rules, and 20 games slides
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Let's go on a little trip and put your navigation skills to the test. Here's your location. What direction do we move next?
Game includes: Title slide, rules, and 20 games slides
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Get ready for a celebrity guessing game with a twist! In Who Am I Thinking Of?, you’ll see two famous faces and two clues that seem like they could fit either one—but only one is the true answer! Pick a side, trust your gut, and hope you guess right… because one wrong move and you’re out!
How to Play:
Each round, two celebrity images and two clues will appear on the screen. Players must decide which celeb the clues are really describing and move to the left or right side of the room based on their choice. If you guess correctly, you stay in the game. Guess wrong, and you're out! Keep going until only one player remains.
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Step into the world of masters and masterpieces with "Who Art Thou" – the visual trivia game that will see if your students were paying attention in art class. As the screen lights up with three stunning paintings, players have to guess which renowned artist created them. Was it Van Gogh or Picasso? Monet or Da Vinci? They’ll be given two choices to choose from – and if they get it right, they get to snap-applause like true artists and poets do.
With beautiful visuals and interesting trivia, every round will pull your group deeper into the vibrant world of art. Perfect to play on its own or as a primer for a talk on creation or using our gifts for God!
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You will be shown a picture of a famous celebrity in a luchadore mask. Simply guess who the celebrity is behind the mask.
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There have been a lot of famous cats in the history of pop culture. See how many of these cats you can correctly name.
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There have been a lot of famous dogs in the history of pop culture. See how many of these dogs you can correctly name.
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There have been a lot of famous monkeys in the history of pop culture. See how many of these monkeys/gorillas you can correctly name.
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Looking for a fun and powerful way to get your group talking? Play this creative game as a face-off or with the whole group. Most of the prompts will bring out some wild, hilarious stories — those unforgettable “did that really happen?” moments. A few others will shift gears and tap into the heart a bit more. It’s all so your group can deepen and widen their journey together through sharing experiences!
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Ready for more stories, more laughs, and more connection? Volume 2 of “Who Has A Story?” brings a brand-new batch of prompts designed to get your group talking (and cracking up). Whether you play as a head-to-head face-off or open it up to everyone, you’ll hear those wild “no way that happened” moments and a few that tug at the heart, too. It’s the perfect way to spark openness, joy, and community… one story at a time.
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Ready for another round of fun that will engage the whole room? Use all the great rounds in this game that builds connection, creates laughter and gets everyone mixed up into it all. Play it as an all-play or a face-off on stage as players participate in a lively exchange of being the first to respond to a prompt that reveal interesting facts, quirks, and experiences about others in the room!
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Want a fun and engaging way to break the ice? Look no further than this great connection-building game designed to spark laughter, competition and bonding! Play it as an all-play or a face-off on stage as players participate in a lively exchange of being the first to respond to a prompt that reveal interesting facts, quirks, and experiences about others in the room. “Who’s in the Room?” isn't just that, though – it's a powerful tool for fostering a sense of community through story-telling.
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How well do you know famous figures from the Bible, history and fiction? Players will be given incremental clues to help them decide who is being described. You can play in teams and award points to whomever gets the answer first, or award higher points for whomever can get it in the least amount of clues (i.e. clue 1 is worth 1500 points, clue 2 is worth 1200 points, clue 3 is worth 1000 points, etc)
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How well do you know famous figures from the Bible, history and fiction? Players will be given incremental clues to help them decide who is being described. You can play in teams and award points to whomever gets the answer first, or award higher points for whomever can get it in the least amount of clues (i.e. clue 1 is worth 1500 points, clue 2 is worth 1200 points, clue 3 is worth 1000 points, etc)
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Suit up for Who Said It – OG Avengers Edition! In this crowd game, you’ll test your Marvel knowledge by guessing which Avenger said the line—Captain America, Iron Man, Thor, or Black Widow. Choose wisely, because only the sharpest fans will survive!
How to Play
Each round, a quote appears on the screen. Head to the corner of the room that matches the Avenger you think said it. Pick wrong, and you’re out! Keep guessing right, and see if you can be the last hero standing.
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Get ready for a Bluey-filled showdown! In Who Said It – Bluey Edition, you’ll be put to the test with quotes straight from your favorite show. Each round, a quote will pop up along with four character choices—pick wisely and race to the right corner! Only the true Bluey experts will stay in the game and outlast the rest.
Gameplay:
Each round, a quote from Bluey will appear on the screen along with four character options. Players must quickly decide who said the quote and move to the corner of the room that matches their choice. If you’re right, you stay in the game. If you’re wrong, you’re out! Play until one Bluey superfan is left standing.
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Superman vs Hulk? Batman vs Iron Man? Decide who would win in a battle between two icons, and then move to the side of the room that character is on. If you match the emcee’s choice, you stay in the game! Otherwise, you’re eliminated!
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“Who Wrote It?” has students asking the question… “Who wrote it?” Before your youth group starts, have your students write what they want for Christmas, along with their names, on pieces of paper. Take those papers and input them into this game. When you’re ready to play, just show each quote and see if your students can guess who wrote it!
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“Who Wrote It?” has students asking the question… “Who wrote it?” Before your youth group starts, have your students write what they are thankful for, along with their names, on pieces of paper. Take those papers and input them into this game. When you’re ready to play, just show each quote and see if your students can guess who wrote it!
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You will be given a description of someone from the Bible. Simply choose WHO the description refers to.
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Take a walk on the wild side with "Wild Animals Trivia"—an all-play trivia screen game that puts your group’s animal knowledge to the test! Players will face off with fascinating facts about the animal kingdom, guessing if each statement is true or false. Answer correctly to stay in the game, because one wrong move will boot you off of Pride Rock! Along the way, they’ll learn facts about what God’s created - from the fastest creatures on land to the ones with the most unique survival skills. Who will be the last one standing? Welcome to the jungle – we’ve got fun and games!
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Is school relevant? See who can figure out where all that classroom knowledge is actually useful in real life! Welcome to "Will I Ever Use This?" - a debate-style game where players dive into the age-old question of if anything they've learned in school is practical. Each round features questions that tie school subjects to everyday scenarios, busting myths and revealing unexpected truths!
Transform the typical game format by encouraging critical thinking and persuasive speaking... and maybe, just maybe... someone might realize all that learning is actually quite useful!
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Do you need a quick crowd game that doesn’t require any set up? Wink n Blink is perfect for that! The big face on the screen will close his eyes and so will all of your students. Then, he’ll open his left, right, or both eyes! Students will open their left, right, or both eyes in hopes that they match the screen. If they don’t, they’re out! It’s a great, quick crowd elimination game!
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Test your chicken knowledge. This trivia will decide if you really are a winner winner chicken dinner!
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Can you remember which of these movies won "Best Picture" at the Oscars? Simply choose "Winner" or "Loser."
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Get ready to chill out with Winter Trivia—a multiple-choice screen game that’s snow joke! From frosty facts about snowy forests to sunny winter details, players will test their knowledge on all things winter, no matter the climate… and make some flurry-ous fun for everyone! Get the whole room playing, or bring up some champions to compete up front!
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With All You Are is a four-session sermon series that will help your students understand that because God has given Himself to us, we are called to love Him with all we are. Your students will realize that when they give all of themselves to loving God, they become who they were made to be.
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Ready to exercise your ninja skills? In the game, Word Ninja, all sets of double letters have been removed. Now, you must guess the word from seeing only the remaining letters. Think fast!
Game includes: Title slide, rules, and 20 games slides
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You will be given a word that is missing a set/sets of double letters. Be the first to correctly guess the word with the missing letters.
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When a letter is displayed, be the first to give a word starting with that letter. If you are first you get a point. If you both say the same word, be the first to get another word out for the win.
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When a letter is displayed, be the first to give a word starting with that letter. If you are first you get a point. If you both say the same word, be the first to get another word out for the win.
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Word Shark is basically hangman, but underwater… with a shark. You enter your own words/phrases and the game will handle the rest. When a student guesses a letter, just hit that letter on the keyboard. If it’s correct, that letter will be revealed. If it’s wrong, one of three walls that separate the scuba diver and shark will lower. Once they get four wrong letters, the shark will attack… by launching a fireball from its mouth.
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Answer the following questions about words and letter to see just how "wordwise" you are.
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Every famous piece of art we’ve seen has an origin story. See how well your students can guess at which country they came from. Play in teams, as a face-off, or get them moving from one side of the room to the other as they cast their vote on each work of art!
A Yearlong Curriculum and Discipleship Strategy
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