Name That Logo: Bears
Test your logo knowledge with NAME THAT LOGO: BEARS. How many famous bears can you recognize?
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Test your logo knowledge with NAME THAT LOGO: BEARS. How many famous bears can you recognize?
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You will be given a list of 10 well-known breakfast cereals in random order. Your job is to Rank'em in the correct order in which they were invented, starting with the earliest and ending with the most recent.
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Around the world, there are over 1 million lost or unclaimed bags each year. Using luggage as a metaphor for our lives in this busy world, we learn that unlike all of those lost bags, we are unique and identifiable to our Heavenly Father. Although at times we may feel damaged, lost, or forgotten, we serve a God who knows us intimately and we are His prized possession.
Length: 3:28 | Format: 1920 x 1080 MP4
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Choose Lost & Found for your Summer Camp theme and students will learn that as Christ-followers, our identity is found in the freedom that comes through surrendering to God and His ways.
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Simply decided whether the answer to the following questions is either COFFEE or TEA.
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Emoji Slots offers all the fun of Las Vegas’s “one-armed bandit” minus the smoke-filled room and crippling gambling debt. This game requires no setup. It works great as a prize game or a tiebreaker. Stopping each slot individually is a cool way to add a little suspense if the scores are close. Allow that last slot to spin a little longer before ending the game. The anticipating gets the crowd going nuts!
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We have taken items that you would commonly find in a living room and scrambled the letters. Let's see how many you can identify correctly.
Game includes: Title slide, rules, and 20 games slides
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How well do you know what's true or false when it comes to science? Read the question and decide if it's "Fact" or "Fiction." Play it by having all students move from one side of the room to the other, or bring students up on stage to see who gets the right answer first.
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You remember that leaf collection you made when you were a kid? Here's where it comes in handy. See if you can identify what kind of tree these leaves come from.
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We often turn to our favorite singers when we feel mixed up, but what happens when they’re mixed up? Unscramble their names using this game as a fun icebreaker. First, it’s the name scrambled on its own, and then a clue follows. Play in teams or one on one!
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Finish the line to see how many of these classic nursery rhymes you can remember.
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You will be shown a picture of a musical instrument that looks kinda like a trumpet, but isn't a trumpet. Simply choose from a list of instruments to correctly identify the name of the instrument.
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You will be given the meaning of a Dinosaurs' name. Simply match the correct Dine name with the meaning given.
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You will be given two candies. Can you figure out which came first?
Game includes: Title slide, rules, and 20 games slides
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"Stop the Clock” has students trying to figure out how to stop the clock (hence the name). STC can be used in an escape room, during scavenger hunts, or on stage during your large group time. This STC is called, "Three Key" and requires students to find and plug three USB thumb drives into a USB hub to... Stop the Clock!
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Santa’s little helpers volunteered their time to spice up the classic Llama Llamalong game, by suiting the llamas up like Christmas elves! Fa La Llama Llamalong adds a great change up for those ministries that regularly play Llama Llamalong, but works great on its own. Students pick up on the rules quickly, but mastering it? Not so simple. Also, did we mention this youth group game takes no-prep and it gets more fun every time your ministry plays it? Fa La Llama Llamalong is most fun to play when your youth group has a weekly Fa La Llama Llamalong Champion. Each week, bring a student up to beat the highest score. If they do it, they become the new champ until someone beats their score, or until New Years.
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Written by Dr. Noel Forlini Burt. The ancient story of Jonah is so much more than a mere caricature of a story about a “prophet and a big fish.” In this six-lesson module, we’ll do a deep dive into the text of Jonah, giving attention to the different aspects of God’s character and our spiritual formation and ministerial lives. Through this deep dive, we will discover God as Creator, God as Deliverer, a God who cares about our disappointment in ministry, a God who cares about us in spite of our disobedience, a God who attends to our depression, a God who is with us in our waiting, and a God who is compassionate about the whole world (even the people we despise).

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“Together with this crazy family, we’re on one mission – the work of our lives: to know Christ and to make Him known.”
Rarely is there just one of anything. But there is only one God. The Story of One will help your group understand that in a world of plurality, there is only one God.
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Written by Matt Andrews. For years now, youth workers and church volunteers have lamented that teens don't know basic Bible stories. But have you noticed more and more teens don't know anything about the Bible at all? Even though there are plenty of teen Bible study aids available, there's a giant gap between these tools and the total biblical illiteracy of many we're trying to reach.
Slaying Biblical Illiteracy contains practical tips, as well as group and individual exercises, that will inspire youth to experience God's Word for themselves. Learn to use the same creative skills you use to plan retreats and youth group games to bring the Bible to life using the unexpected in fun ways that will grab and keep your teens' attention. Learn how to help youth work through their trust issues with Scripture and learn Bible study methods you can try out as a group, so that your youth are empowered to study the Bible for themselves, slaying biblical illiteracy and unlocking the influence of God s Word in their daily lives.

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Johnny is a deaf young man who was adopted from China at age 7. He tells his story of how he learned that he isn’t cursed because he is deaf but because he is a sinner in need of a Savior. Johnny gives a clear and powerful gospel presentation and shares his desire to return to China to share the saving love of Jesus that he has experienced with young people like him.
Length: 2:25 | Format: 1920 x 1080 MP4
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The Darkness and the Light Student Pack provides the best impact to your students and the best value for your Darkness and the Light event. This bundle contains 1 Darkness and the Light Camp Notebook, 1 Darkness and the Light Follow-Up Devotional Journal, a Custom designed T-Shirt, 1 Woven Bracelet, and a Darkness and the Light Sticker, all at special bundle pricing.
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Image is a four-session series that helps students examine the image they project to the world and what the Bible says about it. Each session challenges students to surrender the image they’re protecting and instead live authentically and boldly as followers of Jesus, reflecting Him to the world.
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Germs and bacteria are everywhere! How much have we truly learned and retained about them though? Test everyone on all the facts about germs and bacteria through this engaging game you can play on stage or among the whole room as players guess with one, two or three fingers for the correct answer!
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Oh That Stands For 2 is a brain-teasing acronym challenge that puts your pop culture, everyday phrases, and common abbreviations knowledge to the test. Each round, players are shown a set of letters and must figure out what well-known phrase, title, or saying those letters actually stand for. It's the kind of game that feels obvious once you hear the answer — but getting there is a whole different story. Fast, fun, and full of "ohhhh" moments, this game keeps everyone guessing until the very last letter is revealed.
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For each crazy court case, students have to decide: did this actually happen… or is it completely made up? From monkeys fighting for copyright to people suing over the most unexpected things, every round is packed with wild twists that sound too ridiculous to be true—but sometimes are. Players will laugh, debate, and second-guess themselves as they try to separate fact from fiction in a game where reality is often stranger than anything you could invent.
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This game challenges students to think fast and trust their instincts as they try to guess which brand is the most popular in the country. With each round, different options are shown, and the goal is to pick the one that ranks at the very top—“Top of the Charts.”
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Students likely know alot about current pop stars- their names, songs, maybe even where they're from. But, can they decide how tall these stars actually are? Find out with this true or false model game!
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From ripped denim to friendship bracelets, trends come and go faster than you can say “#WWJD.” Spot the look between two choices and lock in the year it was totally trending.
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Get ready to jump back into the groovy 1980s with TOONED IN — the ultimate nostalgia + trivia mash-up!
In this high-energy game, you’ll be shown 10 iconic cartoon characters straight out of the 80s — think classic animation, retro colors, and unforgettable personalities. Your mission? Name the character from just the image, rack up points, and laugh your way through some seriously vintage fun.
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Meet Jen. And Jen. And Jen. And… Jen?! This hilarious game puts four random "Jens" on the screen, but only one of them matches the clue. Your group will be shouting, pointing, and laughing as they try to figure out which Jen is the rightJen. It’s simple, fast, and a guaranteed hit!
How to Play
Show the clue and four “Jen” options on the screen. Players (or teams) choose which Jen they think is correct — you can have them shout their answer, move to corners, or write it down. Reveal the correct Jen and award a point for each correct guess. Keep going through all the rounds — whoever has the most points at the end is the winner!
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From sneakers to sodas, these wannabes are trying too hard. Can you catch the fake and name the real brand before anyone else? Be the first to NARK ON THE KNOCKOFF!
A Yearlong Curriculum and Discipleship Strategy
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