Which Came First: Candy Edition 2
You will be given two candies. Can you figure out which came first?
Game includes: Title slide, rules, and 20 games slides
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You will be given two candies. Can you figure out which came first?
Game includes: Title slide, rules, and 20 games slides
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For each question, you will answer "Left" or "Right" by holding up your arm to show which option you think is the correct answer. If you're right, stay standing. If you're wrong, sit down. If you cheat... God sees you.
Game includes: Title slide, rules, and 20 games slides
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For each question, you will answer "Left" or "Right" by holding up your arm to show which option you think is the correct answer. If you're right, stay standing. If you're wrong, sit down. If you cheat... God sees you.
Game includes: Title slide, rules, and 20 games slides
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For each question, you will answer "Left" or "Right" by holding up your arm to show which option you think is the correct answer. If you're right, stay standing. If you're wrong, sit down. If you cheat... God sees you.
Game includes: Title slide, rules, and 20 games slides
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Do you need a quick crowd game that doesn’t require any set up? Wink n Blink is perfect for that! The big face on the screen will close his eyes and so will all of your students. Then, he’ll open his left, right, or both eyes! Students will open their left, right, or both eyes in hopes that they match the screen. If they don’t, they’re out! It’s a great, quick crowd elimination game!
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“Who Wrote It?” has students asking the question… “Who wrote it?” Before your youth group starts, have your students write what they are thankful for, along with their names, on pieces of paper. Take those papers and input them into this game. When you’re ready to play, just show each quote and see if your students can guess who wrote it!
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“Who Wrote It?” has students asking the question… “Who wrote it?” Before your youth group starts, have your students write what they want for Christmas, along with their names, on pieces of paper. Take those papers and input them into this game. When you’re ready to play, just show each quote and see if your students can guess who wrote it!
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"Unstand if..." is your classic, "Sit down if..." youth ministry game. The cool thing about this game is that you can quickly enter the conditions and start playing right away. Just have everyone stand up. If what's on the screen is true about them, have them unstand (aka sit down)! Since you can change the conditions in the dashboard, this is a great and simple game that can be played every week.
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Siri, predictive text, and virtual keyboards have spoiled this generation. Students don’t understand the struggle of texting before smartphones. Back in the day, we had to text to school in the snow, uphill both ways, like cave people. When it comes to old cell phones, the Nokia 3310 is the classic example of indestructible old tech. If you had a cellphone in the late 90s, it was the 3310. Text Me brings ’90s nostalgia to another level. We found an old Nokia manual and recreated the texting functionality for this app. Amaze your students with a glimpse into the past.
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Sword vs Shield is a “This or That” game that has your students battling it out between two rivals. Everyone needs to pose holding a sword or a shield. Then, two knights fly on to the screen in mid-battle. Just as the knight with the sword strikes the knight with the shield, the screen goes dark. Then, with the click of a button, the winner is revealed. The students making that pose win that round.
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Sword Drill is your classic, “First to find this verse in their Bible” type of game. Just set it up by entering the verses that you want to use. The reference will appear on the screen and your students will have to rush to flip to it in their Bibles. The first to stand up with the verse ready to be read gets a point! This is a fun way to get your students into knowing where verses are in their Bibles.
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"Stop the Clock” has students trying to figure out how to stop the clock (hence the name). STC can be used in an escape room, during scavenger hunts, or on stage during your large group time. This STC is called, "Three Key" and requires students to find and plug three USB thumb drives into a USB hub to... Stop the Clock!
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The Stage Gauge is a great tool that makes your games way more fun! Imagine scoring a dance-off contest with a giant applause meter on the screen! Or create a head-to-head-to-head-to-head contest between freshmen, sophomores, juniors, and seniors. Then use the Stage Gauge to show the winner! The possibilities are endless. You can set the color, size, and text of each section. To move the needle, simply hover your mouse over a colored rectangle in your dashboard. It's that easy! Check out the video below for a walk-through!
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Song Bite is a new game that plays short snippets from songs that you upload. Students have to guess the name of the song and the band based on less than a second of audio. You control what songs you use, what part of the song that plays, and how long it plays for! Just grab a bunch of mp3s of your favorite songs and you’re in business!
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Ships and Sailors is a classic youth ministry game that gets your students running around the room while they try to preform the actions on screen. For example, when the game lands on Starboard, everyone runs to the right side of the room. When it lands on Row, students have to get in groups of 4 and pretend to row the boat. Anyone slacking or not able to pair up for a task is OUT!
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Secret Squares is a blast! You select any images that you want and they’ll be covered by a bunch of squares. Your students have to figure out what the full image is as you reveal one square at a time! The first student to get it right will win that round! With the touch of a button, you can change the difficulty from just a handful of big squares to an insane amount of tiny squares!
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You will be shown a famous movie font. Your job is to determine which movie that font is from.
Game includes: Title slide, rules, and 20 games slides
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Do you know in which decade the Hula-Hoop created Hula-mania? See how many of these toys you can pair with the correct decade.
Game includes: Title slide, rules, and 20 games slides
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You will be shown a specific country's flag. You decide which country that flag belongs to based on the choices provided.
Game includes: Title slide, rules, and 20 games slides
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Here’s why the normal way of using raffle tickets isn’t the best. When you give someone a raffle ticket, you tear off the bottom ticket and hand them the top one. At the end of the event, you reach into a hat filled with bottom tickets and pull one out. The problem is that not every bottom ticket makes it to the hat, especially if you have multiple volunteers handing out tickets. This app fixes that!
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You will be given two candies. Can you figure out which came first?
Game includes: Title slide, rules, and 20 games slides
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You will be given a name. Simply decide whether that name is the name of a famous theologian or a type of cheese.
Game includes: Title slide, rules, and 20 games slides
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Pose This Way is a crowd favorite that doesn’t require any setup. The screen will flash 6 different poses (The Pray, The No Way, The Whey, The Oh Hey, The Hooray, and The Chipotle). Everyone has to stand up and make one of the poses where they’re standing. If the game stops on the pose that a student is doing, they have to sit down. Just keep eliminating students until there’s only one left!
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Out of 10 gives best friends a chance to prove how well they know each other! One friend is blindfolded while the other can see the screen. A number will be chosen at random (ie 4 out of 10) and the friend who can see has to give the other examples of things they think they would give that rating. For example, if you have to get your friend to guess 8 out of 10 and you know they love sushi, you’d say something, “We’re getting sushi and there’s a 20 minute wait.” If they guess the correct rating, you get a point!
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This crowd game gets everyone up and out of their seat. No preparation is necessary. Just tell you students to get ready to move around and make new friends. Everyone has to link arms in groups of up to six people. If the board lands on the number of people in your group, you're out! It's a fun, fast, and amazing (fantastic would have probably fit better there, but I already committed to amazing).
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Knock Knock lets you upload photos of your students, volunteers, staff, etc and hide them behind doors. Then, the doors swap! You students either have to keep an eye on someone and guess which door they’re behind, or they have to guess the order of everyone! You can have as many doors as you want! The included Head Maker in the dashboard helps you create heads from images quickly!
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KillSquare 2.0 is the next iteration of one of our most popular games… KillSquare! Here’s how it works: Clear out your youth room and tape down 4 large colored squares. Tell your students to get into a square. Then KillSquare 2.0 will randomly pick a square to eliminate! Everyone has a few seconds to rush into another square before the next random one is hit! Keep doing this until there is one person standing! It’s fast-paced, easy to set up, and something you can play again and again!
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Higher Lower is the epitome of a simple, no-setup, re-playable game that's a ton of fun. It's literally your classic, "I'm thinking of a number between 1 and 100" game with an awesome screen element that makes it even better. Have a student guess the number in your head before the timer runs out. All you have to do is hit the arrow keys on the keyboard to show if your number is higher or lower. It's a great game when you're in a pinch and didn't plan a game :)
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Head Shoulders Knees & Cup is a game that requires speed, agility, and the commitment to dive for a cup! Just have 10 students with 9 plastic cups in front of them. They have to do what shows up on the screen (head, shoulders, and knees). When the screen shows the cup, everyone has to dash to grab one on the floor! The person who doesn't get a cup is out! Throw out a cup and do it again until there's one person left. The prize? A bunch of broken cups!
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Freeze Frame has students do one of the most challenging things of their lives... stay still! Get a group of students together and have them take a picture using a builtin (or usb) webcam on your computer. Here's the catch, it only snaps the photo when it detects movement. The goal is to stay as still as possible in front of the camera. Once the photo is taken, it gives you a digital Polaroid with your total seconds. Trust us, it's a challenge!
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We all know how to play a freeze dance game. Play some music and everyone has to dance. The second the music stops, everyone has to freeze in place. Anyone moving is out. The fun part about this version is that you can speed up and slow down the music as well! Just select an MP3 of the song you want to use and a traffic light will appear on the screen. Green plays the music at normal speed. Red pauses it. Yellow slows it down. When all three are on, the song plays twice as fast!
A Yearlong Curriculum and Discipleship Strategy
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