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Where did that saying even come from?! Phrase Craze dives into the weird and wild origins of common phrases. Each round will test your students' knowledge (or guessing skills) as they try to figure out which explanation is the real deal. It’s quirky, surprising, and totally fun!
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Wands at the ready! In Seen Scene – Harry Potter Edition, your students will put their wizarding knowledge to the test. Each round, a scene description is revealed—but was it in the book, the movie, both… or neither? It's a magical challenge full of twists, deep cuts, and maybe even a little trickery. Only the sharpest fans will survive!
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Think you know the extremes of the world? In More or Less, outrageous world records are put to the test as students guess if the real number is higher or lower than the one shown on screen. It's a fast-moving, brain-busting game of instincts and wild stats!
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Fast thumbs win in Express Emojis! In this lightning-paced game, students race to recreate a string of emojis exactly as shown on screen. It’s a test of speed, accuracy, and emoji fluency—perfect for the digital generation!
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Get ready to piece it all together in Brickology! This game is all about epic LEGO builds and wild guesses. Students will see a real LEGO set and must decide if the actual number of pieces is more or less than the number shown. It’s a brick-tastic battle of instincts and imagination!
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“Pre or Post!” is an energetic, fast-paced guessing game that keeps everyone on their toes Each round begins with a year flashing on the screen—say “1987!”—and players must quickly decide if a given event occurred before (“Pre”) or after (“Post”) that year. For example, if the event is “First episode of The Simpsons aired,” the correct answer would be BEFORE!
This game encourages teamwork as students shout out their answers, discuss why they think something came before or after, and eagerly await the reveal. As rounds progress, the group eagerly compares their own knowledge—who knew the iPhone launched post-2000?
“Pre or Post!” is an engaging, interactive way to learn, laugh, and grow together—ideal for sparking interest and conversation at your next youth gathering.
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“Pre or Post!” is an energetic, fast-paced guessing game that keeps everyone on their toes Each round begins with a year flashing on the screen—say “1987!”—and players must quickly decide if a given event occurred before (“Pre”) or after (“Post”) that year. For example, if the event is “First episode of The Simpsons aired,” the correct answer would be BEFORE!
This game encourages teamwork as students shout out their answers, discuss why they think something came before or after, and eagerly await the reveal. As rounds progress, the group eagerly compares their own knowledge—who knew the iPhone launched post-2000?
“Pre or Post!” is an engaging, interactive way to learn, laugh, and grow together—ideal for sparking interest and conversation at your next youth gathering.
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If you are fluent in English, you might think you'd have no problem keeping up with British vocabulary. In "OVER THE POND", test out if you can name these common foods by their British name!
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A little bit of geography, and a whole lot of crazy! Match the bizarre laws the state they belong to in STATE OF CONFUSION: CRAZY LAWS
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Can your students remember their favorite Dreamworks films? Even better, can they explain the plot? Look at the A.I. versions of famous characters and see who can name the movie first and then explain the film! Play head-to-head or as an all-room icebreaker!
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Is this game just a mixer, or is it the ultimate on-the-spot food challenge?!?! Maybe something in between? It’s up to you - have the whole room stand up (or have students who can’t stand raise a hand), and then having them stay standing if what’s read is true of them. Otherwise, they sit down until the game is over. The catch? The first six slides are all about simple experiences, but the last nine give you the ability to test everyone still in with on-the-spot food challenges! Play however you’d like, and see who is left standing.
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Just like the original collection, this game is an incredible icebreaker on perspective. You can use it to have the room competing against each other, or as an intro to your message. Students will have three tries to guess the answer and earn points according to when they get it!
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Think you know what’s in your favorite snacks? SECRET INGREDIENTS is the food guessing game that will make you think, rethink, and maybe overthink! From fast food favorites to sweet treats, you’ll be guessing which bizarre ingredients l are secretly hiding in your everyday eats. Simple have players hold up their thumb or flip it upside down to vote!
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Grace and Transformation breaks down the powerful truths found in the book of Romans. Through this journey, students will gain a fresh understanding of God’s grace and be challenged to live lives that reflect the gospel they believe. Each week unpacks a key teaching of Paul’s letter, guiding students to experience the freedom, hope, and purpose that come from a transformed life in Christ.
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The Trinity, one of the studies in the Activate line of Bible study curriculum, will help your students interact with one of the biggest mysteries of our faith. They should leave with a better faith vocabulary, as well as a more reverent understanding of God.
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Who in the room shares everyone else’s musical vibes? Find out by having everyone group up based on three choices each round. They’ll select between favorite genres and nostalgic hits, to favorite habits like singing in the bathroom or creating playlists. Once everyone circles together, you can either keep everyone moving and socializing as a mixer, or randomly announce if the biggest group or smallest group is eliminated, then playing until you get down to the final group. Whether your students are into country classics, TikTok dance challenges, or belting out Disney tunes, there’s a connection waiting to be made!
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It’s the ultimate youth group showdown with 3-On-3 Faceoff! This fast-paced, team-based game will test the players’ knowledge, creativity, and quick thinking as they choose one teammate to compete in each round. Every round has a fresh challenge, with categories like music, trivia, sound effects, and identifying a word through one-word clues. Some rounds require an all-group vote, so everyone needs to bring their A-game for the faceoff!
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The ultimate youth group showdown is back with "3-On-3 Faceoff: Vol Two!" This sequel brings even more action, excitement, and fresh challenges for your team. Just like before, it’s an energetic game that tests a team form all sides as one teammate from a team of 3 takes on 3 rounds of a topic, be it music, trivia, sound effects, or one-word clue challenges. It’ll all keep everyone on their toes – including your audience who will vote at times on the winners… meaning every player’s efforts can sway the outcome. See which team will come out on top as you make some great memories along the way!
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Ready for another round of fun that will engage the whole room? Use all the great rounds in this game that builds connection, creates laughter and gets everyone mixed up into it all. Play it as an all-play or a face-off on stage as players participate in a lively exchange of being the first to respond to a prompt that reveal interesting facts, quirks, and experiences about others in the room!
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Forget the classic debate over Hawaiian pizza! It’s time to unite your group against real pizza crimes! Get ready to crank up some energy in your room as everyone votes between two options to share what they think is the worst pizza crime. The host will reveal his/her choice, and if players match It they stay in! (And yes, there is a Hawaiian pizza option to cleanse the palate at the end of the game) Enjoy!
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Your students see things everyday that cost money… but how good will they be at guessing if the price of something is higher or lower than what’s proposed? Play it as an all-play with thumbs up or down, or as a stage game. You can also hand out prizes for every round they get right!
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Sure, you’ve splattered ketchup, mustard, mayo or chipotle sauce on your food… but how much do you really know about these condiments? Guess which fact belongs to which topping, whether as an all-play where players hold up one, two, three or four fingers, or as a stage game where it’s all on the line!
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Get your group into teams for this exciting and hilarious game of challenges! Once you present each round’s task, a player from each group comes up to compete to see who does it best, the longest, or whatever the ask is. Judge who performed it best, and then introduce the next round. With quick rounds and plenty of laughs, "Can You Do This?" is the ultimate test of skill and creativity for players of all ages.
Supplies needed: Pennies, Bubble Gum, Squeezable fruit (i.e. lemon or orange), cup, cinnamon, spoons
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Emoji Bible Stories is a fast, high-energy screen game where 4–5 emojis hint at a famous Bible story and students race to figure it out first. It’s simple to run, hilarious to watch, and perfect for getting the whole room shouting guesses, cheering for teammates, and having those “aha!” moments when the story finally clicks.
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Think you know everyday items? Alternative Names will put your creativity to the test as your team races to decode hilarious and unexpected names—shout it out first to win!
How to Play:
In Alternative Names, teams will be shown a quirky, offbeat name for a common item (like “nose towel” for a tissue). Teams must quickly figure out the real name of the item and be the first to shout it out. The fastest team scores a point—get ready for clever clues and quick thinking!
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This game is loud, chaotic, and absolutely hilarious. Guess What Now? puts one brave contestant on stage with their back to the screen, while the rest of the crowd sees a wild, animated video of a ridiculous scenario—like a leprechaun playing basketball in a haunted library or a vampire roasting marshmallows on the moon. The video highlights three capitalized words that the contestant has to guess, but here’s the catch: the crowd can’t say any of the words—they can only act them out! From zombies to sports to spooky settings, every round is unpredictable, and the energy is off the charts.
How to Play:
Split the group into two teams. For each round, bring one volunteer from each team to the front. The contestant faces the crowd while a video plays behind them with a wacky scene and three capitalized words. The crowd must act out the scene without using any words or sounds. The first contestant to correctly guess all three words wins the round and earns a point for their team. Play as many rounds as you want, and the team with the most points at the end wins!
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Some mascots are fierce. Some are… let’s just say, creatively questionable. In High School or No School – Mascot Edition, you’ll see a parade of mascots flash across the screen—complete with a name and an image. But not all of them are real! Some of these wild mascots are totally made up. Each round, you decide: is it an actual high school mascot somewhere in the world… or is it completely fake? From “The Pretzels” to “The Fighting Pickles,” this game will have your students second-guessing everything they thought they knew about school spirit.
How to Play:
Have students stand in the middle of the room. When a mascot appears on screen, students must decide if it’s real or fake. If they think it’s a real high school mascot, they move to the right side of the room. If they think it’s fake, they move to the left. After everyone makes their choice, reveal the answer on the next slide. Students who get it wrong are out! Keep going until one student remains—or reset each round and just play for fun.
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As a riddle appears on the screen, students race to think fast— whoever shouts the correct answer first earns a point and earns the title of riddle champion for that round. The friendly competition keeps everyone on their toes and focused, eager for the next brain teaser to be shown. Each riddle brings cheers, laughter, and a boost of confidence to the solver—and a spark of determination to the rest. As the points stack up, the energy builds, transforming a simple activity into a lively highlight of your youth gathering.
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“No matter what I do, or what I mess up, He always loves me. And that identity makes me want to live my life in worship of Him… and share that love with others.’”
Two teens are raising money for their summer mission trip. They are selling candy in their school and engage in conversation with a friend who does not know the Lord. She questions their motives and challenges their faith while asking important questions of her own. Students will see that worship is woven into the identity of believers and can be used to share the message of Jesus.
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“Until then we wait, we hope. We carry His presence in this dark world. We shine the light. And we remember, through it all, He has been, He is, and He always will be, with us.”
Taking us through the Old and New Testaments, we are reminded of moments where God is with his people. From the garden, the tabernacle, and the words of the prophets, God’s presence was evident. A gentle whisper, a pillar of fire, the Holy of Holies, and the sending of His own Son Jesus, Immanuel. God has always been with us. The piece culminates with the tearing of the veil when Christ died on the cross and rose again - allowing us full access to the Father through the presence of the Holy Spirit.
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“So yes, something has to die for me. But that’s not all, something has to die in me.”
This spoken word sketch deals with the fears, anxieties, and frustrations that students face day to day. Reflecting on the mistakes of their past, the anxieties of the present, and the uncertainty of the future, students realize that in order to find freedom and hope, something has to die. It is Jesus. Through his death, we find the hope we deeply long for - by dying to ourselves and trusting Him for our future.
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“God has something just as amazing and miraculous for you in store. It starts with Jesus. And it starts right here.”
Right In Front of You looks at characters in the Gospels who had physical encounters with Jesus. They saw the very Son of God, in the flesh, right in front them. But how did they choose to respond? Told through the eyes of shepherds, Pharisees, and soldiers, students will be reminded that while they may not physically see Jesus, His presence is real. So how will you choose to respond to Him? For He is here, ‘right in front of you.’
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Serving God on mission is the heart of Isa’s story. Serving as a missionary and Pastor, Isa experienced macular degeneration and lost almost all of his vision. Despite being nearly blind, Isa continues to travel the world, preaching, teaching, and living out the Great Commission.
Length: 5:47 | Format: 1920 x 1080 MP4
A Yearlong Curriculum and Discipleship Strategy
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