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  • Swedish Furniture: Desk, Table, Chair

    from $5.99
    Ready to test your IKEA instincts? In Swedish Furniture: Desk, Table, Chair, you'll face off against the wildest foreign furniture names—pick the right answer and stay in the game!

    How to Play:
    In Swedish Furniture: Desk, Table, Chair, a Swedish-named IKEA furniture piece will appear on the screen. The crowd must decide whether the item is a desk, a table, or a chair by moving left, right, or staying in the middle. Get it right, and you stay in the game—make the wrong choice, and you sit down. Keep guessing correctly to be the last contestant standing!
    from $5.99
  • Sweet Answers

    from $5.99

    Sweet Answers is a fast-moving, candy-themed elimination game that puts students’ sweet knowledge to the test. Each round features a fun candy-related trivia question with four possible answers, and students must commit to their choice by moving to a corner of the room. With every question, confidence grows, guesses get bolder, and the room gets smaller as only the correct answers move on. It’s colorful, interactive, and an easy win for instant energy.

    from $5.99
  • Sweeten The Deal

    $5.99

    Tough choices just got a whole lot sweeter! In Sweeten the Deal, players consider what it would take to say “yes” to a difficult decision between two potential payoffs if they did. This can just be a fun mixer full of fun, debate, and surprising preferences – or, you can use it to see if students will do something challenging in your program. Have fun as you SWEETEN THE DEAL!

    $5.99
  • Sword Drill

    $14.99

    Sword Drill is your classic, “First to find this verse in their Bible” type of game. Just set it up by entering the verses that you want to use. The reference will appear on the screen and your students will have to rush to flip to it in their Bibles. The first to stand up with the verse ready to be read gets a point! This is a fun way to get your students into knowing where verses are in their Bibles. 

    $14.99
  • Sword vs Shield

    $14.99

    Sword vs Shield is a “This or That” game that has your students battling it out between two rivals. Everyone needs to pose holding a sword or a shield. Then, two knights fly on to the screen in mid-battle. Just as the knight with the sword strikes the knight with the shield, the screen goes dark. Then, with the click of a button, the winner is revealed. The students making that pose win that round. 

    $14.99
  • Table Talk – Teaching Series

    $34.99

    Table Talk is a four-session sermon series that will focus on four conversations Jesus had while sharing meals with His disciples and others. This series will challenge your students to evaluate their heart posture toward things like repentance, love, busyness, and pride and consider how their lives can reflect the heart of Jesus at the table.


    $34.99
  • Tag! Christmas Edition

    from $5.99

    It’s time to test your Christmas movie knowledge — one tagline at a time! In Tag! Christmas Movies, each round shows a Christmas movie poster with two possible taglines. One’s the real deal… the other’s a total fake! Students have to decide which tagline actually belongs to the movie before time runs out. It’s a festive guessing game full of laughs, nostalgia, and plenty of movie magic!

    How to Play
    Students begin in the center of the room. Each round, show a Christmas movie poster on the screen with two taglines beside it. Players move to the right side of the room if they think the correct tagline is Option A, or to the left side if they think it’s Option B. Once everyone’s chosen, reveal the right answer. Anyone who picked wrong is out for the rest of the game. Keep playing new rounds until only one Christmas movie expert remains standing!

    from $5.99
  • Talent Show Buzzer

    $14.99

    We have a mathematical equation to bring some light as to why running talent shows at youth group is a good idea. Fun + Easy = Awesome. Now that we have all that nerdy stuff out of the way, let’s talk about why we love using the Talent Show Buzzer. If you want your talent show to feel legit, then you need judges. If you have judges, then you need to give them the power to destroy the confidence of the contestants. That’s common sense. This resource does that. 

    $14.99
  • Talk About... Christmas

    $5.99

    ‘Tis the season… for a faceoff! See how much your group can say out loud about Christmas while getting prompts for different things about it. Pair up everyone in the room, or bring a duo on stage. Ho ho ho!

    $5.99
  • Talk About... Halloween

    $5.99

    How much can your students talk about Halloween? Have them prove it through this game that works great as a stage game or as an all-play where everyone partners up in the room! As the prompt comes on screen, players go back and forth saying one word until one of them gets stumped and tongue-tied. It’s top-notch seasonal fun without any of the spooky stuff.

    $5.99
  • Talk About... Thanksgiving

    $5.99

    Thanksgiving fills you up, but what words can your students spill out about it? This game can activate the whole room as you have everyone partner up or get competitive as a spectacle on stage. Each duo competes by taking turns saying one word based on the prompt until the other gets stuck. Lots of food and seasonal things here!

    $5.99
  • Taller or Shorter

    $5.99

    Students likely know alot about current celebrities- their names, professions, maybe even where they're from. But, can they decide how tall these celebrities actually are? Find out with this true or false model game!


    $5.99
  • Taller Or Shorter - Athlete Edition

    $5.99

    Students likely know alot about current athletes- their names, statistics, maybe even where they're from. But, can they decide how tall these athletes actually are? Find out with this true or false model game!

    $5.99
  • Taller Or Shorter: Pop Star Edition

    $5.99

    Students likely know alot about current pop stars- their names, songs, maybe even where they're from. But, can they decide how tall these stars actually are? Find out with this true or false model game!

    $5.99
  • Target Weight

    $5.99

    Simply guess "Yes" or "No" if you think these items hit the target weight of 50 pounds.


    $5.99
  • Target Weight 100

    $5.99
    You will be given an item and you decide whether or not that item hits the target weight of 100 pounds.


    $5.99
  • Taxi

    $5.99

    Throw your students into the backseat of the weirdest taxi rides imaginable! Each round reveals a can’t-be-real scenario, and players must quickly decide whether they’d stay in the taxi (“HAIL!”) or jump out immediately (“BAIL!”). If they match the host, they stay in the game. Don’t match? They get kicked to the curb. Play it onstage or as an all-play (players hold up a hand raised for HAIL or an X with their arms for BAIL). Last student standing wins the ride.

    $5.99
  • Teaching Teenagers in a Post-Christian World: Cultivating Exploration and Ownership

    $12.99

    Teaching Teenagers in a Post-Christian World: Cultivating Exploration and Ownership will help youth workers shift from being content dispensers to conversation cultivators. Instead of treating teenagers like consumers—even when we really believe in what we're selling—let's create learning environments that lead to faith exploration and ownership.

    $12.99
  • Team Player: NBA Edition

    $5.99

    You will be given the name of a famous NBA player. Simply guess how many teams that player played on during their career.

    $5.99
  • Tell Me More

    $5.99

    Think you can spot a tall tale—or sell one? In Tell Me More, players spin wild stories or true confessions while their opponent asks for more to dig deeper, and then makes the ultimate call: real or made-up?


    $5.99
  • Text Master

    $5.99

    Be the first to text the following phrase (with no mistakes) to the number your leader gives you.

    Game includes: Title slide, rules, and 10 games slides

    $5.99
  • Text Master 2

    $5.99

    Be the first to text the following phrase (with no mistakes) to the number your leader gives you.

    $5.99
  • Text Me

    $14.99

    Siri, predictive text, and virtual keyboards have spoiled this generation. Students don’t understand the struggle of texting before smartphones. Back in the day, we had to text to school in the snow, uphill both ways, like cave people. When it comes to old cell phones, the Nokia 3310 is the classic example of indestructible old tech. If you had a cellphone in the late 90s, it was the 3310. Text Me brings ’90s nostalgia to another level. We found an old Nokia manual and recreated the texting functionality for this app. Amaze your students with a glimpse into the past. 

    $14.99
  • That's The Worst: Volume 1

    $5.99

    Sometimes it’s a question of “better” versus “best” but “worse” or the “worst.” Get your students talking or moving by either having them walk from one side of the room to the other, or by inviting up a student to represent each side of the argument. You can even do both, having the two students present their cases and then having other students respond by moving or raising their hands to vote!

    $5.99
  • That's The Worst: Volume 2

    $5.99

    Once again, you need to decide between the worst of the worst. Get your students talking or moving by either having them walk from one side of the room to the other, or by inviting up a student to represent each side of the argument. You can even do both, having the two students present their cases and then having other students respond by moving or raising their hands to vote!

    $5.99
  • That's The Worst: Volume 3

    $5.99

    How about another round of deciding between the worst of the worst? Get your students talking or moving by either having them walk from one side of the room to the other, or by inviting up a student to represent each side of the argument. You can even do both, having the two students present their cases and then having other students respond by moving or raising their hands to vote!

    $5.99
  • That's The Worst: Volume 4

    $5.99

    Ready to get your group moving and squirming over what’s worse? Prompt with these fun questions and have them either walk from one side of the room to the other, or invite a student up to represent each side of the argument. You can even do both, having the two students present their cases and then having other students respond by moving or raising their hands to vote!

    $5.99
  • The Anxious Teen

    $14.99

    Teenagers today are different from teenagers even 10 or 20 years ago. The issues they are facing are complex and wide-ranging.How can youth workers understand them better? What are the best ways to meet anxious teens where they are and help them feel seen, loved, and known—both by our youth ministries and by the God who cares for them so deeply?

    $14.99
  • The Biggest Thing - States

    from $5.99
    The Biggest Thing – States is a fun, surprising elimination game that challenges what students think they know about the states. Each round highlights a specific state and gives two possible things it might have the biggest of, but only one is actually true. Students have to make a quick call, choose a side, and hope they picked correctly. With unexpected facts and confidence-shaking reveals, this game keeps the room moving and the energy high as the crowd slowly thins out.
    from $5.99
  • The Blue Game

    $5.99

    There is so much to know about the color blue. Test your knowledge with these trivia questions! 

    Game includes: Title slide, rules, and 20 games slides

    $5.99
  • The Church: A 3-Lesson Bible Study

    $39.99

    The Church, one of the studies in the Activate line of Bible study curriculum, will help your students learn that the Church is pictured as the Body of Christ, positioned to represent Christ on this earth.


    $39.99
  • The Computer Revolution

    $5.99

    Dive into the “Computer Revolution” with throwback questions that blend history and pop culture. Each round, players will choose between two options with the chance to score 1000 points for the right answer, or lose 500 if wrong. It's a fast-paced game that’ll test everyone’s pop culture knowledge of the tech world!

    $5.99
  • The Corner Market

    $15.00

    Church Visuals resources are not eligible for YM360+ redemptions.


    Get students up and moving with the high-energy "Corner Market" game, challenging them to quickly choose their favorite options from a series of fun prompts by dashing to designated corners. This interactive experience not only promotes physical activity but also sparks lively discussions around personal preferences and opinions.

    $15.00