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Save Liquid error (snippets/product-badge line 32): Computation results in 'NaN' (Not a Number)%
Save Liquid error (snippets/product-badge line 32): Computation results in 'NaN' (Not a Number)%
Save Liquid error (snippets/product-badge line 32): Computation results in 'NaN' (Not a Number)%
Save Liquid error (snippets/product-badge line 32): Computation results in 'NaN' (Not a Number)%
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Bring the fall vibes and the fun! Crowd Cues: Fall Edition turns your whole room into a living autumn scene. The crowd acts out fall-themed prompts — think pumpkin carving, hayrides, and jumping in leaf piles — while one lucky contestant stands on stage and tries to guess what’s happening. It’s energetic, hilarious, and full of fall flavor!
How to Play
Split your crowd into two teams. Each round, send one contestant from each team to the stage and reveal a fall-themed prompt to the audience. The crowd acts it out (no talking!) while their teammate tries to guess. The first contestant to guess correctly wins the round and earns a point for their team. The team with the most points after all rounds wins!
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Halloween just got spooky competitive! Beat the Screen – Halloween Edition is a fast-paced twist on Rock, Paper, Scissors where everyone plays against the screen at once. Students will choose to act like a vampire, werewolf, or zombie — but only one will survive each round. It’s quick, it’s chaotic, and it will have your whole group howling with laughter!
How to Play
Have everyone stand up and face the screen. When the countdown ends, students must strike one of three poses: Vampire (arms up like a cape), Werewolf (hands as claws), or Zombie (arms out like a zombie). Then reveal the screen’s choice. Vampire beats Werewolf, Werewolf beats Zombie, and Zombie beats Vampire. Anyone who loses to the screen’s choice sits down — winners stay standing and play again. Keep going until only one player remains — they are the Halloween champion!
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Autumn’s heating up in Quickfire – Fall Edition! This fast-paced circle game puts your reflexes and memory to the test as you race to keep the answers flowing. With fall-themed prompts, it’s all about thinking on your feet before the leaves—and players—start dropping.
How to Play
Players take turns around the circle answering the prompt. If you stall, repeat an answer, or slip up with the wrong word or sound, you’re out. The game keeps moving like falling leaves until only one sharp player remains standing as the winner.
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Gear up for Stat Boost Showdown – Fall Edition! Each round, two enchanted fall-themed items face off—like a football that always spirals perfectly or one that never gets dropped. The big question: which magical boost is better? Only one way to find out…
How to Play
A contestant secretly picks their favorite enchanted item. Then the two options appear on screen and the crowd chooses by moving to the side of the room that matches their pick. If your choice matches the contestant’s, you stay in. If not—you’re out! Play until the last few remain to see who survives the showdown.
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Welcome to Scarblem – Fall Edition! In this fast-paced word scramble game, letters float across the screen in a swirling autumn mix. Work with your team to piece them together and uncover the hidden fall-themed word before anyone else can.
How to Play
Split your group into equal teams and have everyone start at the back of the room. Each round, scrambled letters will appear on the screen. Teams work together to solve the puzzle, then send one player racing to the front with their guess. The first player to answer correctly earns a point for their team. Play through the rounds to see who wins the Scarblem crown!
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This game showcases student's knowledge of this spooky scary holiday. Whether students love watching scary movies or dressing up as their favorite characters, they can test their halloween knowledge in this trivia game!
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Ready to get your students connecting and engaged? Use these fun “Never Have I Ever” statements to create some Halloween engagement. Have the group put up 10 or 5 fingers, and then use the slides to see who wins!
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In this edition of our “multi-views” series, the chapters are authored by a group of youth ministry thought leaders. We asked them two key questions: What are the problems youth ministry currently faces? And what is the pathway forward? Each chapter represents a thoughtful, practical, and challenging viewpoint. At the end of each chapter, there is a sidebar from an in-the-trenches youth worker whose ministry is currently living out the future the chapter’s writer foresees.
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Which celebrities grew up with parents who were in ministry? See if your group can guess at who comes from great roots. Vote thumbs up or thumbs down to show your answer!
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Start a wild conversation as students hold up their fingers or move from one side of the room to the other to share how sad random situations in life would make them. Don’t worry, though – most of these aren’t heavy but rather frustrating circumstantially. It’s the perfect way to break the ice and engage your whole room as a mixer or a primer to a message on feelings!
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What if your favorite cartoons stepped out of the screen and into real life? In this game, you'll see real-life versions of beloved animated characters — and your job is to guess who they originally were! Can you recognize the cartoon behind the transformation? NAME THAT TOON!
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Think you can spot a tall tale—or sell one? In Tell Me More, players spin wild stories or true confessions while their opponent asks for more to dig deeper, and then makes the ultimate call: real or made-up?
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Random objects will appear on the screen. Students are racing to be the first to produce the items shown. Whether it's an item they may have brought for bible study, or a trusty waterbottle they never leave at home, these game keeps students engaged and energized.
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A scrambled word appears on the screen, and students race to unscramble it into its proper form. Each word is a name, place, or book in the Bible. The first person to shout out the correct word wins the round and earns a point. Each word tests player's Bible vocabulary, keeping students engaged and on their toes!
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See how well your students can name these baby animals. Students will race to give the correct name for the baby version of the animals shown.
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Test out your students geography knowledge with "FINISH LINE." The question slides with show a letter(s) and the goal is for the students to name at least 5 countries that END with that letter. Whether your students work in teams or as individuals, this game is great for building connections and introducing students to places they might not know!
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A Spanish word appears on the screen along with four multiple-choice English translations for students to choose from. Players must think quickly and select the correct meaning. Each correct guess builds confidence and sharpens vocabulary skills in a fun, competitive way.
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A scrambled word appears on the screen, and students race to unscramble it into its proper form. The first person to shout out the correct word wins the round and earns a point. Each word is harder than the last, keeping students engaged and on their toes!
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Students compete to name 10 iconic trios on the screen. They race to be the first to shout out their names correctly. This challenge inspires quick thinking and friendly rivalry. Whether it's cartoon characters or movie legends, identifying the trio fosters both memory and teamwork.
A Yearlong Curriculum and Discipleship Strategy
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