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    Movie Myths

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    Movie Myths is a high-energy, crowd-wide elimination game that challenges what students think they know about famous movies. Each round presents a commonly repeated movie “fact” that sounds totally believable, but might actually be completely false. Students have to decide if the legend is legit or just a myth, then commit to their choice with their feet. Every reveal brings surprise, debate, and groans as confident guesses get exposed and the crowd slowly thins out.
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    The Biggest Thing - States

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    The Biggest Thing – States is a fun, surprising elimination game that challenges what students think they know about the states. Each round highlights a specific state and gives two possible things it might have the biggest of, but only one is actually true. Students have to make a quick call, choose a side, and hope they picked correctly. With unexpected facts and confidence-shaking reveals, this game keeps the room moving and the energy high as the crowd slowly thins out.
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    Acronyms

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    Acronyms is a fast-moving, whole-room game that gets students thinking, guessing, and physically committing to an answer every round. Students are shown a familiar acronym they’ve definitely seen before, but when two possible meanings pop up on the screen, things get tricky fast. With only a left or right choice to make, every round turns into a moment of hesitation, confidence, and instant reactions as the room splits and students hope they picked correctly. It’s simple, loud, and creates instant energy as the crowd thins out round by round.
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    Axolotl Squabble

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    Axolotl Squabble is a ridiculous, high-energy elimination game where students have to put their faith in the right axolotl. Each round features four wildly different axolotl versions, from superhero-inspired designs to completely unhinged creations, and students must choose the one they believe in most. As the game goes on, confidence rises, alliances form, and chaos breaks out when multiple axolotls don’t survive the squabble. It’s visual, unpredictable, and keeps the entire room fully engaged from start to finish.
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    First Names

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    First Names is a simple, fast-paced elimination game that tests how well students really know the brands they see every day. Each round features a well-known company, but instead of guessing what it is now, students have to decide what it was called first. With two possible original names on the screen, students must quickly choose a side and commit to their answer. It’s surprising, interactive, and gets harder as confidence builds and the room starts thinning out.
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    Sound It Out

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    Your students may know their share of abbreviations, but can they sound out real words?

    In "Sound It Out!" every round flashes a strange mix of letters, numbers, and punctuation marks on screen — but don’t overthink it! The secret is to say it out loud and use the photos as context clues.

    Players or teams shout their guesses as they try to decode what the message really says... from “I 8 2 MCH!” to "I HF-NT N-E N-R-G.” The faster players can sound it out, the better. 

    It’s simple, quick, and hilariously mind-twisting - perfect for an icebreaker or an all-play challenge. Whether you’re cracking “I C U R DW-NG SKL.” or “DT IZ LT!,” one thing’s for sure... the tiebreaker alone will end the game on a high note! 


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    Action Hero

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    Who in your group knows the most about famous action heroes and their film appearances? Find out through this engaging stage showdown as each round offers the name of a character as players try to beat each other in guessing who played him/her. Correct answers earn points (you decide how many) and unlock a bonus follow-up question for that player for extra points (that the opponent can steal if the player misses it). Perfect for students vs leaders or a fun guys vs girls face-off!

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    Story Showdown

    Original Price $5.99
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    Ready for a wild game where you never know who will say what next? Get two volunteers to come up and face off to see who can tell the best 30-second story first based on a prompt. You can then award points and keep them up there, or give the winner a prize (based on audience feedback) as you invite up two new volunteers. Or, have the whole room play it as a mixer where they turn to someone (or more) nearby to play against them. It's the perfect game to get everyone talking and discover some crazy stories you didn't know!

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    Snack Attack

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    Ready for a tasty showdown? Every guess counts and every calorie matters as players pick a side of the room (or hand-raise vote left/right) based on which snack they think has the most calories. Play to earn points for correct calls or face elimination for the wrong picks. Either way, the room wins with big reactions (and maybe a big snack prize at the end – up to you!).

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    Trend or Pretend

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    You know all those weird-sounding trends that go viral for no reason whatsoever? Test your students on whether something odd was an actual thing (“trend”) or if it’s made up (“pretend”)!

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    Guessapalooza

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    Guessapalooza is the ultimate trivia showdown where the answers are so obscure, everyone has to guess wildly. The top 3 players earn points by making the closest call, while the worst guess of the round eliminates someone. It’s fast, funny, unpredictable, and perfect for crowning one Guessapalooza Genius champion!

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    If The Shoe Fits

    Original Price $5.99
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    How well do you really know your shoes? In this fast-paced face-off game, players go head-to-head racing to identify shoe brands before their opponents do. Make it an all-play where everyone finds someone to play against, and then keep things moving by walking across the room to find a brand-new challenger for the next matchup while everyone tracks their own points. It’s quick, competitive, and keeps the whole room moving from start to finish! (You can even hand out shoelaces as a prize to the person who gets the most wins!)

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    Common-Mythstake

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    Common Mythstake is an easy-to-run, high-participation movement game that exposes the wild things people believe without ever checking the facts. Each round, a bold statement appears on the screen—some sound totally reasonable but are common myths, while others seem absurd but are shockingly true. Students have to commit by physically moving left or right to vote “True” or “Mythstake,” and only those who guess correctly stay in. It is instant energy: everyone is on their feet, reacting, arguing, and laughing as they discover which “facts” they have believed their whole lives are actually wrong. With ready-made statements, built-in explanations, and simple rules, Common Mythstake is perfect as an opener, a mid-program reset, or a themed night about wisdom, truth, or discernment.
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    Crowd Cues - Winter Edition

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    Crowd Cues – Winter Edition is a high-energy, whole-room movement game that flips charades on its head. Instead of one person acting for a crowd, the entire crowd acts together while one or two brave students onstage try to guess the winter scenario on the screen behind them. Each prompt features a familiar cold-weather moment—like scraping ice off a windshield, crashing through a snowball fight, or reacting to a surprise snow day—that students can instantly act out with big motions and zero props. With simple rules, 10 ready-to-use prompts, and tons of built-in laughter, Crowd Cues – Winter Edition is perfect as a series opener, a mid-program energy boost, or a winter-themed event where you want maximum participation with minimal setup.
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    Just Say It

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    Just Say It is a fast-paced, AI-powered rebus puzzle game where students race to decode visual word puzzles on the screen. Each slide features an original, AI-generated scene that cleverly mashes objects, settings, and details together to represent a single word or phrase. Players compete to be the first to “just say” the answer out loud, making every round a burst of yelling, laughing, and “Ohhh, now I see it!” moments. With a clear instruction slide, multiple difficulty levels, and dialable scoring, Just Say It works as an easy plug-and-play screen game, a brainy mid-program change of pace, or a full-featured main game night where you can keep adding new puzzles over time.

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    Weird Scenes

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    Weird Scenes is a high-energy, AI-powered guessing game that turns your whole room into a laughing, yelling, can’t-believe-what-they’re-seeing crowd. Volunteers stand on stage facing the audience while wild, vivid AI-generated images appear behind them—each one showing an absurd scenario like a grandma skateboarding through a volcano or a dinosaur conducting an orchestra in a laundromat. The audience reacts with over-the-top gestures, laughter, and silent clues, but they are not allowed to say a word. Players have to read the room and race to guess the bizarre scene behind them. With 10 ready-to-use scenes, simple rules, and built-in crowd engagement, Weird Scenes is perfect as a quick opener, a mid-program energy boost, or a headline game night feature that students will talk about long after the screens go dark.

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    LimerFlicks Vol. 2

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    LimerFlicks Vol. 2 is a fast-paced screen game where every clue is a limerick and every answer is a movie your students know and love. Each round features a playful five-line rhyme that hints at characters, plot moments, or iconic scenes from blockbuster animated and family films. Players race to decode the limerick and call out the correct movie title first, keeping the whole room engaged, laughing, and arguing over which clue gave it away. With ten fully written limericks and answers ready to drop into your slides, LimerFlicks Vol. 2 is perfect as an easy opener, a mid-program energy boost, or a themed movie night game that works for small groups, large groups, or even series tie-ins about story and identity.

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    The Never Ending Sentence

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    The Never Ending Sentence is a clever, laugh-out-loud screen game where students compete to decode ridiculously overcomplicated descriptions of totally normal activities. Each round features two clues for the same answer: a “hard” clue loaded with technical jargon and giant words, and an “easy” clue that is still fancy but more straightforward. Players or teams buzz in or shout their guess, earning more points if they crack the hard clue first and fewer if they need the easier version. With 10 fully written rounds, built-in scoring tiers, and a flexible format that works with buzzers, teams, or individuals, The Never Ending Sentence is perfect for series about wisdom, humility, or “making things complicated,” or anytime you want a brainy, high‑energy game that students will quote for the rest of the night.

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    Power Couple Mastermind

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    Power Couple Mastermind is a hilarious crowd-movement game where students compete to predict one person’s taste in cursed celebrity mashup names. Each round shows a pair of well-known celebrities who are not actually dating, along with two over-the-top “power couple” name combos. A single onstage Mastermind secretly picks their favorite, and the entire room has to commit by moving to the side of the room that matches their guess. When the choice is revealed, the wrong side sits, the right side celebrates, and the tension and laughter build with every round. With clear slides, simple rules, and built-in flexibility for top‑3 or single‑winner endings, Power Couple Mastermind is a perfect opener or main game when you want big movement, big reaction, and zero extra setup.

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    Guess the Statue - Easter Edition

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    Freeze the room and test your guessing skills in Statue Challenge – Easter Edition! Students silently strike hilarious poses to represent Easter moments, candy, and even scenes from the Bible while two players race to guess what the crowd has become. Look fast, think fast, and shout it out first - because the quickest correct guess wins the round!

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    Egg Heads

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    Eggheads is a fast, visual elimination game that challenges students to spot the secret genius hiding in plain sight. Each round shows a familiar group image filled with well-known faces, but only one of them is secretly the “egghead.” With numbers placed on each person in the image, students have to trust their instincts, make a quick decision, and commit to an answer. Every reveal brings surprise, laughter, and instant tension as the crowd shrinks and the smartest guessers stay standing.

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    Sweet Answers

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    Sweet Answers is a fast-moving, candy-themed elimination game that puts students’ sweet knowledge to the test. Each round features a fun candy-related trivia question with four possible answers, and students must commit to their choice by moving to a corner of the room. With every question, confidence grows, guesses get bolder, and the room gets smaller as only the correct answers move on. It’s colorful, interactive, and an easy win for instant energy.

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    Peep The Flavor

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    Peep the Flavor is a hilarious, rapid-fire elimination game that dares students to decide just how far Peeps have actually gone. Each round shows a wild-sounding Peeps flavor, and students must guess whether it was a real product or completely made up. With flavors getting more ridiculous every round, confidence fades fast and the room fills with debate, laughter, and last-second switches. It’s simple, silly, and perfect for keeping everyone moving and engaged.

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    Penny Less

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    Discover the wildest facts (and myths) about the penny now that it’s gone. Each round throws a new claim onto the screen, and students vote with a thumbs-up for true or a thumbs-down for false. Get it right and stay in, or get it wrong and you're out! BONUS: Award the winner with a bag of pennies!

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    Instrument IQ

    Original Price $5.99
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    Tune into this fast-paced music trivia game where players test their knowledge of different instruments by choosing between two possible answers. For each question, the host reads the prompt and players must quickly decide whether the correct answer is #1 or #2. Everyone locks in their choice by holding up one finger for #1 or two fingers for #2, and those who guess correctly stay in the game or earn points - your choice!

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    Ok, Cool.

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    Looking for a high-energy winter game? Get students to act out fun cold-weather prompts for a few random seconds (vary it each round), and then instantly freeze whenever the host calls, “ok, cool.” As they’re locked into whatever ridiculous pose or face they’re making, judges then eliminate anyone who moved, had the least accurate pose, or delivered the most wonderfully odd wrong interpretation. You can play it as a whole room or select volunteers to face off onstage… until the coolest student survives the freeze!

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    Samurai Showdown

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    Sharpen your instincts! This is Samurai Showdown where only the quickest minds survive. Each round flashes a bold ask about ancient warriors on the screen, and players must pick the right answer… just pure, lightning-fast judgment. As an all-play or a face-off, it’s an epic battle of brain, reflex, and warrior wisdom!

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    Taxi

    Original Price $5.99
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    Throw your students into the backseat of the weirdest taxi rides imaginable! Each round reveals a can’t-be-real scenario, and players must quickly decide whether they’d stay in the taxi (“HAIL!”) or jump out immediately (“BAIL!”). If they match the host, they stay in the game. Don’t match? They get kicked to the curb. Play it onstage or as an all-play (players hold up a hand raised for HAIL or an X with their arms for BAIL). Last student standing wins the ride.

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    Race To Rhyme 2

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    This team game challenges players to list as many rhyming words as they can. Players will have to work together to make the longest list in the time allotted.

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    Mascot Match Up 2

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    In this fast-paced competition, players race to be the first to correctly name the team mascot shown on screen. Each round features a new mascot image, and participants must shout out (or write down) their answers as quickly as possible. The fastest correct response earns a point! Perfect for sports fans and competitive groups alike, this game brings high energy and plenty of fun.

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    Dino Debate

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    In this quick-thinking game, players are shown images of famous or recognizable dinos from movies, TV, and pop culture. The challenge? Be the first to correctly name the dino shown! Each round tests your speed and memory as you race others to call out the right answer. It’s a fun, lighthearted competition that’s perfect for any group setting.

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    Taller Or Shorter: Pop Star Edition

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    Students likely know alot about current pop stars- their names, songs, maybe even where they're from. But, can they decide how tall these stars actually are? Find out with this true or false model game!

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    Would You Rather Vol 2

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    Would You Rather: Volume 2 is back with even tougher choices, bigger laughs, and way more chaos. Students will be forced to pick between two ridiculous, awkward, or impossible options—and defend their decision in front of everyone. There’s no right answer… just strong opinions, loud reactions, and instant connection.

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    Hi My Name Is... Vol. 2

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    Guess each celebrity by their famous nickname. Whether it's a historical figure, legendary athlete, or iconic performer; student can test out thier nickname knowledge with this fast-paced game!

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    Name That Superhero Logo Vol. 2

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    Students race to correctly identify the logo representing each iconic hero. From Marvel to DC, each question sparks friendly competition! Students can easily work individually or in teams, allowing everyone to participate.

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    Flashback — 00s Edition

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    Bust out the MP3 players, flip phones, and early-internet vibes — because we’re heading straight back to the 2000s! In Flashback — 00s Edition, your group will relive one of the most iconic decades ever with questions about pop culture, music, movies, tech, trends, and everything Y2K. Each round gives four throwback-themed answers tied to the corners of the room. Pick your corner, lock it in, and hope your 2000s knowledge hasn’t been lost to dial-up speeds. It’s fast, funny, and the perfect nostalgia trip for today’s students who think the 2000s were “a long time ago.”

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