Movie Candy: Out Of The Box
We've removed some of your favorite movie candies from their boxes. See if you can identify these candies that are out of the box.
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We've removed some of your favorite movie candies from their boxes. See if you can identify these candies that are out of the box.
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Not everyone enjoys the same toppings on a hotdog and it's different state by state. See if you can correctly match these toppings to the state that enjoys them the most.
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Simply decided whether the answer to the following questions is either COFFEE or TEA.
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Put your knowledge of chicken and waffles to the test with this delicious fact or fake trivia.
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It’s salty! It’s goopy! It’s cheesy!
Are your students ready to dive into something new? This game is perfect for anyone looking to spice up their game nights with a unique international theme (unless you live in Canada, of course) that's sure to get even the pickiest of appetites salivating. Poutine is cheesy, gravy-covered Canadian goodness… and it’ll put their guessing trivia skills to the test!
Students will face off, shout from the audience or hold up 1, 2 or 3 fingers to answer questions about Canada’s favorite comfort food - poutine! From its humble origins in Quebec, to its modern-day variations and cultural significance, this game covers it all.
So whether you just use the questions for fun, or turn it into an object lesson by making some actual poutine as a prize for the winners (or, just make it cheese fries), get ready for a fun-filled game that'll create laughter, friendly competition, and of course, plenty of flavor!
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Ready to spice up your knowledge with some saucy fun? Welcome to "Feeling Saucy" – a game that can completely stay onscreen as an all-play or break the fourth wall for contestants onstage you have taste-test each sauce in each round before they answer. They’ll eyeball whatever famous sauce appears onscreen and guess if the proposed ingredient is in it, be it part of the secret recipe for that zesty Chick-fil-A Sauce or a key player in the tangy Tabasco? They decide with a quick "Yes" or "No," or a simple thumbs up or thumbs down, or move from one side of the room to the other.
Who will be the true sauce master? Perhaps award them with a bottle of all the sauces as they discover what makes all your favorite condiments tick!
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Serve up a delicious challenge with "Off the Menu" - the screen game that puts everyone’s fast food knowledge on the line. Each round features a quirky menu item, and players have to decide if it’s a real dish that used to be on a menu somewhere or if it's totally made up.
Did Taco Bell really have a waffle breakfast taco? Was there ever a Burger King burrito? Players will shout out their answers or move from one side of the room to the other to indicate if it existed or is made up. This game is perfect for foodies and trivia buffs alike!
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Dish out a second helping with "Off the Menu: Pt Two" – the screen game that challenges everyone's fast food knowledge once again! Each round features a quirky menu item, and players must decide if it’s a real dish that once graced a menu or if it's completely made up. Players will give at thumbs up or thumbs down, or shout out their answers, or move from one side of the room to the other to show if they think it’s real or fake. Perfect for foodies and trivia buffs, this game is back and more deliciously tricky than ever!
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Picture this: A bunch of random food emojis pop up. What is this? A caveman’s grocery list? Nope. It’s Guess the Grub, the game where your group tries to decipher what famous meal or brand is hiding in a pile of tiny digital pictures! Perfect for a shout-out-loud energy builder or a face-off that’ll make everyone a little hungrier!
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Sure, you’ve splattered ketchup, mustard, mayo or chipotle sauce on your food… but how much do you really know about these condiments? Guess which fact belongs to which topping, whether as an all-play where players hold up one, two, three or four fingers, or as a stage game where it’s all on the line!
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Forget the classic debate over Hawaiian pizza! It’s time to unite your group against real pizza crimes! Get ready to crank up some energy in your room as everyone votes between two options to share what they think is the worst pizza crime. The host will reveal his/her choice, and if players match It they stay in! (And yes, there is a Hawaiian pizza option to cleanse the palate at the end of the game) Enjoy!
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Which of the season’s best food is THE best? That’s what your group will get to debate and try to sway the rest of the crowd on, whether you use this as a fun mixer or as a challenge to match the host’s choice. It’s the perfect opener for a program, message or an event meal!
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Time to put your brain to the test with a game that sounds fancy but plays fast and fun! In Eponyms, you’ll be shown everyday items — from sandwiches to sneakers to raincoats — and your job is to decide whether each one is actually named after a real person. If it is, it’s an eponym. If it isn’t, well… you just learned something new. It’s simple, surprising, and full of “Wait… THAT was named after someone?” moments your students will love.
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Peep the Flavor is a hilarious, rapid-fire elimination game that dares students to decide just how far Peeps have actually gone. Each round shows a wild-sounding Peeps flavor, and students must guess whether it was a real product or completely made up. With flavors getting more ridiculous every round, confidence fades fast and the room fills with debate, laughter, and last-second switches. It’s simple, silly, and perfect for keeping everyone moving and engaged.
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Sweet Answers is a fast-moving, candy-themed elimination game that puts students’ sweet knowledge to the test. Each round features a fun candy-related trivia question with four possible answers, and students must commit to their choice by moving to a corner of the room. With every question, confidence grows, guesses get bolder, and the room gets smaller as only the correct answers move on. It’s colorful, interactive, and an easy win for instant energy.
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Eggheads is a fast, visual elimination game that challenges students to spot the secret genius hiding in plain sight. Each round shows a familiar group image filled with well-known faces, but only one of them is secretly the “egghead.” With numbers placed on each person in the image, students have to trust their instincts, make a quick decision, and commit to an answer. Every reveal brings surprise, laughter, and instant tension as the crowd shrinks and the smartest guessers stay standing.
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Power Couple Mastermind is a hilarious crowd-movement game where students compete to predict one person’s taste in cursed celebrity mashup names. Each round shows a pair of well-known celebrities who are not actually dating, along with two over-the-top “power couple” name combos. A single onstage Mastermind secretly picks their favorite, and the entire room has to commit by moving to the side of the room that matches their guess. When the choice is revealed, the wrong side sits, the right side celebrates, and the tension and laughter build with every round. With clear slides, simple rules, and built-in flexibility for top‑3 or single‑winner endings, Power Couple Mastermind is a perfect opener or main game when you want big movement, big reaction, and zero extra setup.
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The Never Ending Sentence is a clever, laugh-out-loud screen game where students compete to decode ridiculously overcomplicated descriptions of totally normal activities. Each round features two clues for the same answer: a “hard” clue loaded with technical jargon and giant words, and an “easy” clue that is still fancy but more straightforward. Players or teams buzz in or shout their guess, earning more points if they crack the hard clue first and fewer if they need the easier version. With 10 fully written rounds, built-in scoring tiers, and a flexible format that works with buzzers, teams, or individuals, The Never Ending Sentence is perfect for series about wisdom, humility, or “making things complicated,” or anytime you want a brainy, high‑energy game that students will quote for the rest of the night.
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LimerFlicks Vol. 2 is a fast-paced screen game where every clue is a limerick and every answer is a movie your students know and love. Each round features a playful five-line rhyme that hints at characters, plot moments, or iconic scenes from blockbuster animated and family films. Players race to decode the limerick and call out the correct movie title first, keeping the whole room engaged, laughing, and arguing over which clue gave it away. With ten fully written limericks and answers ready to drop into your slides, LimerFlicks Vol. 2 is perfect as an easy opener, a mid-program energy boost, or a themed movie night game that works for small groups, large groups, or even series tie-ins about story and identity.
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Weird Scenes is a high-energy, AI-powered guessing game that turns your whole room into a laughing, yelling, can’t-believe-what-they’re-seeing crowd. Volunteers stand on stage facing the audience while wild, vivid AI-generated images appear behind them—each one showing an absurd scenario like a grandma skateboarding through a volcano or a dinosaur conducting an orchestra in a laundromat. The audience reacts with over-the-top gestures, laughter, and silent clues, but they are not allowed to say a word. Players have to read the room and race to guess the bizarre scene behind them. With 10 ready-to-use scenes, simple rules, and built-in crowd engagement, Weird Scenes is perfect as a quick opener, a mid-program energy boost, or a headline game night feature that students will talk about long after the screens go dark.
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Just Say It is a fast-paced, AI-powered rebus puzzle game where students race to decode visual word puzzles on the screen. Each slide features an original, AI-generated scene that cleverly mashes objects, settings, and details together to represent a single word or phrase. Players compete to be the first to “just say” the answer out loud, making every round a burst of yelling, laughing, and “Ohhh, now I see it!” moments. With a clear instruction slide, multiple difficulty levels, and dialable scoring, Just Say It works as an easy plug-and-play screen game, a brainy mid-program change of pace, or a full-featured main game night where you can keep adding new puzzles over time.
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A Yearlong Curriculum and Discipleship Strategy
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