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Famous Fonts: Movie Edition
How well do you know your movies? Check out these famous fonts and identify the movie title it belongs to.
Game includes: Title slide, rules, and 20 games slides
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How well do you know your movies? Check out these famous fonts and identify the movie title it belongs to.
Game includes: Title slide, rules, and 20 games slides
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Put your mind to the test! Only 10 seconds to remember as many icons as possible. How many will you remember? Let's find out.
Game includes: Title slide, rules, and 20 games slides
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In Christmas Carol One-liners, you are given one line from a popular Christmas song. Your job is to guess the name of the song. Tis the season!
Game includes: Title slide, rules, and 20 games slides
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Ready to exercise your ninja skills? In the game, Word Ninja, all sets of double letters have been removed. Now, you must guess the word from seeing only the remaining letters. Think fast!
Game includes: Title slide, rules, and 20 games slides
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Power Couple Mastermind is a hilarious crowd-movement game where students compete to predict one person’s taste in cursed celebrity mashup names. Each round shows a pair of well-known celebrities who are not actually dating, along with two over-the-top “power couple” name combos. A single onstage Mastermind secretly picks their favorite, and the entire room has to commit by moving to the side of the room that matches their guess. When the choice is revealed, the wrong side sits, the right side celebrates, and the tension and laughter build with every round. With clear slides, simple rules, and built-in flexibility for top‑3 or single‑winner endings, Power Couple Mastermind is a perfect opener or main game when you want big movement, big reaction, and zero extra setup.
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The Never Ending Sentence is a clever, laugh-out-loud screen game where students compete to decode ridiculously overcomplicated descriptions of totally normal activities. Each round features two clues for the same answer: a “hard” clue loaded with technical jargon and giant words, and an “easy” clue that is still fancy but more straightforward. Players or teams buzz in or shout their guess, earning more points if they crack the hard clue first and fewer if they need the easier version. With 10 fully written rounds, built-in scoring tiers, and a flexible format that works with buzzers, teams, or individuals, The Never Ending Sentence is perfect for series about wisdom, humility, or “making things complicated,” or anytime you want a brainy, high‑energy game that students will quote for the rest of the night.
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LimerFlicks Vol. 2 is a fast-paced screen game where every clue is a limerick and every answer is a movie your students know and love. Each round features a playful five-line rhyme that hints at characters, plot moments, or iconic scenes from blockbuster animated and family films. Players race to decode the limerick and call out the correct movie title first, keeping the whole room engaged, laughing, and arguing over which clue gave it away. With ten fully written limericks and answers ready to drop into your slides, LimerFlicks Vol. 2 is perfect as an easy opener, a mid-program energy boost, or a themed movie night game that works for small groups, large groups, or even series tie-ins about story and identity.
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Weird Scenes is a high-energy, AI-powered guessing game that turns your whole room into a laughing, yelling, can’t-believe-what-they’re-seeing crowd. Volunteers stand on stage facing the audience while wild, vivid AI-generated images appear behind them—each one showing an absurd scenario like a grandma skateboarding through a volcano or a dinosaur conducting an orchestra in a laundromat. The audience reacts with over-the-top gestures, laughter, and silent clues, but they are not allowed to say a word. Players have to read the room and race to guess the bizarre scene behind them. With 10 ready-to-use scenes, simple rules, and built-in crowd engagement, Weird Scenes is perfect as a quick opener, a mid-program energy boost, or a headline game night feature that students will talk about long after the screens go dark.
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Just Say It is a fast-paced, AI-powered rebus puzzle game where students race to decode visual word puzzles on the screen. Each slide features an original, AI-generated scene that cleverly mashes objects, settings, and details together to represent a single word or phrase. Players compete to be the first to “just say” the answer out loud, making every round a burst of yelling, laughing, and “Ohhh, now I see it!” moments. With a clear instruction slide, multiple difficulty levels, and dialable scoring, Just Say It works as an easy plug-and-play screen game, a brainy mid-program change of pace, or a full-featured main game night where you can keep adding new puzzles over time.
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How well do you really know your shoes? In this fast-paced face-off game, players go head-to-head racing to identify shoe brands before their opponents do. Make it an all-play where everyone finds someone to play against, and then keep things moving by walking across the room to find a brand-new challenger for the next matchup while everyone tracks their own points. It’s quick, competitive, and keeps the whole room moving from start to finish! (You can even hand out shoelaces as a prize to the person who gets the most wins!)
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Guessapalooza is the ultimate trivia showdown where the answers are so obscure, everyone has to guess wildly. The top 3 players earn points by making the closest call, while the worst guess of the round eliminates someone. It’s fast, funny, unpredictable, and perfect for crowning one Guessapalooza Genius champion!
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You know all those weird-sounding trends that go viral for no reason whatsoever? Test your students on whether something odd was an actual thing (“trend”) or if it’s made up (“pretend”)!
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Ready for a tasty showdown? Every guess counts and every calorie matters as players pick a side of the room (or hand-raise vote left/right) based on which snack they think has the most calories. Play to earn points for correct calls or face elimination for the wrong picks. Either way, the room wins with big reactions (and maybe a big snack prize at the end – up to you!).
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Ready for a wild game where you never know who will say what next? Get two volunteers to come up and face off to see who can tell the best 30-second story first based on a prompt. You can then award points and keep them up there, or give the winner a prize (based on audience feedback) as you invite up two new volunteers. Or, have the whole room play it as a mixer where they turn to someone (or more) nearby to play against them. It's the perfect game to get everyone talking and discover some crazy stories you didn't know!
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Who in your group knows the most about famous action heroes and their film appearances? Find out through this engaging stage showdown as each round offers the name of a character as players try to beat each other in guessing who played him/her. Correct answers earn points (you decide how many) and unlock a bonus follow-up question for that player for extra points (that the opponent can steal if the player misses it). Perfect for students vs leaders or a fun guys vs girls face-off!
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Your students may know their share of abbreviations, but can they sound out real words?
In "Sound It Out!" every round flashes a strange mix of letters, numbers, and punctuation marks on screen — but don’t overthink it! The secret is to say it out loud and use the photos as context clues.
Players or teams shout their guesses as they try to decode what the message really says... from “I 8 2 MCH!” to "I HF-NT N-E N-R-G.” The faster players can sound it out, the better.
It’s simple, quick, and hilariously mind-twisting - perfect for an icebreaker or an all-play challenge. Whether you’re cracking “I C U R DW-NG SKL.” or “DT IZ LT!,” one thing’s for sure... the tiebreaker alone will end the game on a high note!
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This game challenges students to separate truth from myth as they’re presented with different statements about the Bible. For each one, they have to quickly decide—is it fact or is it fiction? Some answers might seem obvious, while others will catch them off guard, leading to great reactions, laughs, and even a few “wait… really?” moments.
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This G-A-M-E lets students put their acronym knowledge to the test! 10 letter combos will be shown and players are trying to be the first to guess what it stands for. Ranging from iconic pop culture references to important acronyms students may be newer too, this game allows students to compete and laugh as they try to answer each question ASAP!
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This game is a fun, interactive guessing challenge where students are given different options or answers, and they have to decide which one matches a specific prompt. After each round, everyone guesses which option is correct—trying to land on the “#1 answer.” It’s fast-paced, a little competitive, and keeps everyone engaged.
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This game turns up the energy by challenging students to think fast and choose even faster. Each round presents multiple options, and the goal is simple—lock in your answer before anyone else. The fast pace keeps the room buzzing, creates hype, and pushes students to stay fully engaged from start to finish.
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This game drops students into a high-energy movie challenge where every round tests how quickly they can recognize a film from its poster. As each image flashes on the screen, players race to shout out the correct title—trying to be the first to get it right and score the win.
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Get ready to guess and get loud—this game challenges players to decide if crazy facts or prices are over or under the real answer, turning every round into a hilarious gamble. Everyone throws up one or two hands to lock in their guess. The more right you are, the closer you get to victory!
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This game challenges students to think fast and trust their instincts as they try to guess which brand is the most popular in the country. With each round, different options are shown, and the goal is to pick the one that ranks at the very top—“Top of the Charts.”
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Drop your group into a comic-book world where they must decide if a ridiculous ability is a real power Superman once had, or is something totally made up. Each round, players vote TRUE or FALSE to then discover the wild (and often strange) truth pulled from comic or movie history. It’s fast, visual, and guaranteed to get the room locked in and laughing!
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Step back in time and test your instincts in a game where classic modern inventions meet quick-fire guesses. Each round, an iconic object will appear as players decide when it first took over the world. By holding up 1, 2, or 3 fingers, you can send up players on stage or have the whole room play. It’s fast, visual, and surprisingly competitive as everyone realizes just how old (or new) these everyday inventions really are!
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Which famous celebrities popped in for an episode or two on some of your favorite Disney Channel shows or cartoon growing up? See how many you can guess correctly in this all-play “fact” or “fiction” game of Celeb Cameo!
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Jump into a web-slinging comic-book showdown for the whole group! Students are shown a wild superpower and have to decide if Spider-Man actually had it at some point or if it’s completely made up. They lock in a TRUE or FALSE vote, then you reveal the answer!
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Each round, you will see a year and a league. Choose which of the two star players actually won Player of the Year (MVP) that season. Pick fast, trust your sports instincts, and lock in your answer before the reveal.
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Some people think everything tastes like chicken, but everything in this game does start with the word “chicken.” Players brainstorm as solo players or in teams to think one step ahead before someone else gets the one correct answer each round. Once a word is used it’s locked in forever and kept up with a running list onscreen to keep the pressure high!
A Yearlong Curriculum and Discipleship Strategy
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