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All Aboard The YM360 Plus Bus | A 52-week Youth Ministry Strategy
All Aboard The YM360 Plus Bus | A 52-week Youth Ministry Strategy

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Disco-Go-Rama puts two teams of two against each other while they toss discs and attempt to catch them with ping pong paddles. The app keeps score and lets you set a countdown clock to whatever you want. This is a fantastic Minute-to-Win-It type game! 

What makes this a premium game?

Premium games are those that you can play over and over again as the outcomes of our premium games are never the same! Watch the video to the left to learn all about how this premium game works. Games that are "one and done" are a part of our Classic Game catalog and those can be seen here.

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  • Instructions
  • Instructions:

    Disc-Go-Rama requires some setup. First, you’ll have to get four players and separate them into two teams (red and blue). Each team has a thrower and a catcher. Test this out in your youth space ahead of time to figure out what setup/layout works best for you. Both throwers should have an equal amount of discs. These can be Frisbees, AOL cds, or even heavy-duty paper plates. The catchers need two ping pong paddles each. You can set your countdown clock in the dashboard to whatever you want. 30-60 seconds works best, but it’s really up to you. The rules are simple. The thrower has to toss discs to the catcher. If it’s caught, they get a point. The catcher can drop the disc right away to catch the next one. The team with the most points at the end of the countdown are the winners.