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  • That's The Worst: Volume 2

    $5.99

    Once again, you need to decide between the worst of the worst. Get your students talking or moving by either having them walk from one side of the room to the other, or by inviting up a student to represent each side of the argument. You can even do both, having the two students present their cases and then having other students respond by moving or raising their hands to vote!

    $5.99
  • That's The Worst: Volume 1

    $5.99

    Sometimes it’s a question of “better” versus “best” but “worse” or the “worst.” Get your students talking or moving by either having them walk from one side of the room to the other, or by inviting up a student to represent each side of the argument. You can even do both, having the two students present their cases and then having other students respond by moving or raising their hands to vote!

    $5.99
  • Splodin Frogs

    $14.99

    What happens when you mix frogger and minesweeper? You get some splodin frogs! Splodin Frogs is a youth group game that challenges your students to work together to get a frog through a pond scattered with bombs! The indicator on the left tells you how many lily pads have bombs underneath them, but it doesn’t tell you which ones they are. If you land on a bomb, your frog “splodes” and you’re sent back to the beginning. 

    $14.99
  • One of Each

    $14.99

    One of Each is a fast-paced game that has students taking turns calling out items in a given category without repeating the same first letter. Each time an item is called out, you just enter its first letter on your keyboard and it’s taken off the board. If that letter is entered again, you’ll hear a buzz and that student is out! 

    $14.99
  • Climber

    $14.99

    This is a game of numbers, probability, risk-taking, and very basic climbing animations. It's a fun game of chance for you students to take turns playing. 

    Press the spacebar and make the climber climb between 1-10 steps. If he climbs beyond 21 steps, game over! The winner is the student who can get the closest to 21 without going over! This is one of those games that students will be on their best behavior for the opportunity to play.

    $14.99
  • Catch the Kiwi

    $14.99

    One of the oldest tricks in the book, the three coconuts scam. This game is very versatile. You can use it as a quick game for fun, or you can use it to torture your students. It's really up to you. The best part is there's no setup!

    On the screen, three coconut shells are lifted, revealing two kiwi fruits and a kiwi bird. Tell your students to keep an eye on the kiwi bird as you shuffle the coconuts. Have your students guess which coconut is hiding the kiwi bird. You can change the speed of the shuffling. Also, you can cheat, placing the kiwi bird under any/all of the coconuts. Very easy. Very fun. Potentially, emotionally damaging.

    $14.99
  • Bears and Chairs

    $14.99

    Have you questioned any of your student's short-term memory skills lately? This game puts that skill to the test. 

    The screen will flash a random arrangement of bears and chairs (hence the name of the game). Then students have to see how much they can remember in order. It sounds simple; It sounds silly. It is, but it's also a lot of fun! This game gets more intense than you would expect. You've been warned.

    $14.99